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Unity Engine

Unity Engine

CopyFileOrDirectory(string, string)

Copies a file or a directory.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void CopyFileOrDirectory(string source, string dest)

Parameters

source


dest

Remarks

This function's path can be relative to the project root folder or be an absolute path.
All file separators should be forward ones "/".
Make sure to include the name of the files or directories at the end of the
dest
argument.

Examples

using UnityEngine;using UnityEditor;public class CopyFile : MonoBehaviour{ [MenuItem("Example/Copy Something")] static void CopySomething() { FileUtil.CopyFileOrDirectory("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder"); }}