spritePackerPaddingPower
Power of 2 value to add a boundary (padding) to Sprites packed to the Atlas (Legacy Sprite Packer).
阅读时间1 分钟最后更新于 24 天前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static int spritePackerPaddingPower { get; set; }