isRemoteConnected
Is editor currently connected to Unity Remote 4 client app.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool isRemoteConnected { get; }
Remarks
This lets you to check if editor has successfully connected to Unity Remote 4 client, and data is being transferred between them.