文档

Unity Engine

Unity Engine

isRemoteConnected

Is editor currently connected to Unity Remote 4 client app.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool isRemoteConnected { get; }

Remarks

This lets you to check if editor has successfully connected to Unity Remote 4 client, and data is being transferred between them.