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Unity Engine

Unity Engine

GetPlayerDependenciesForObject

Returns a list of objects referenced by an object.
阅读时间1 分钟最后更新于 1 个月前

Definition

GetPlayerDependenciesForObject(ObjectIdentifier, BuildTarget, TypeDB)

Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(ObjectIdentifier objectID, BuildTarget target, TypeDB typeDB)

Parameters

Returns

Type

Description

ObjectIdentifier[]

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObject(ObjectIdentifier, BuildTarget, TypeDB, DependencyType)

Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(ObjectIdentifier objectID, BuildTarget target, TypeDB typeDB, DependencyType mode)

Parameters

Returns

Type

Description

ObjectIdentifier[]

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObject(Object, BuildTarget, TypeDB)

Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(Object targetObject, BuildTarget target, TypeDB typeDB)

Parameters

targetObject



typeDB

Returns

Type

Description

ObjectIdentifier[]

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObject(Object, BuildTarget, TypeDB, DependencyType)

Returns a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(Object targetObject, BuildTarget target, TypeDB typeDB, DependencyType mode)

Parameters

targetObject



typeDB


Returns

Type

Description

ObjectIdentifier[]

Remarks

Internal use only. See note on ContentBuildInterface.