useAutomaticThresholds
When active, the children's thresholds are automatically spread between 0 and 1.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor
public bool useAutomaticThresholds { get; set; }
Remarks
Active by default and only valid for 1D Blendtrees.