AddEditorCurveBinding(GameObject, EditorCurveBinding)
Marks a property defined by an EditorCurveBinding as currently being animated.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void AddEditorCurveBinding(GameObject gameObject, EditorCurveBinding binding)
Parameters
The GameObject being modified.
The binding for the property being modified.