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Unity Engine

Unity Engine

AddElementsRange(IEnumerable<T>)

Adds the elements of the specified collection to the end of the list.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void AddElementsRange(IEnumerable<T> elements)

Parameters

Collection of elements to add.

Remarks

Elements will apear as direct children of the parent object that contains
ElementList
property.