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Unity Engine

Unity Engine

motionVectorStencilValue

Reference stencil value used by Temporal Pixel Synthesis to exclude pixels from temporal reuse.
읽는 시간 1분최근 업데이트: 25일 전

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public int motionVectorStencilValue

Remarks

Pixels where
(stencil & motionVectorStencilMask) == motionVectorStencilValue
are excluded. Only meaningful when XRDisplaySubsystem.XRRenderPass.isTemporalPixelSynthesisActive is
true
.