motionVectorStencilMask
Bitmask of the stencil bits that Temporal Pixel Synthesis tests when excluding pixels from temporal reuse.
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Definition
- Type: Field
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public int motionVectorStencilMask
Remarks
Stencil buffers are 8 bit, so this is expected to fit in the range 0-255. Only meaningful when XRDisplaySubsystem.XRRenderPass.isTemporalPixelSynthesisActive is .
true