Unity Engine documentationScript ReferenceUnityEngineTexture2DTexture2D.EXRFlagsCompressPIZThis texture will use Wavelet compression. This is best used for grainy images.읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Field Namespace: UnityEngine Assembly: UnityEngine.CoreModule CompressPIZ = 8