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Unity Engine

Unity Engine

arcSpeed

In animated modes, this determines how quickly the particle emission position moves around the arc.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve arcSpeed { get; set; }

Remarks

The value is specified in terms of the number of complete 360 degree rotations. A value of 2 would mean that the particle emission position rotated 2 full times per second.