probability
The probability that the system triggers a burst.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public float probability { get; set; }
Remarks
Set this value between 0 and 1. Higher values increase the probability that the system triggers a burst.