EndMix(ChannelBuffer)
End a previously begun mix, additionally rendering any RootOutputInstance s into result.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public void EndMix(ChannelBuffer result)
Parameters
A buffer with a size that matches the AudioFormat of the ControlContext, usually specified on creation through ControlContext.CreateManualControlContext.