HumanInterfaceDevice
Allows your application to interact with connected Human Interface Devices (HIDs).
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Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
HumanInterfaceDevice = 13
Remarks
This is necessary if you want to use input devices or controllers that Windows does not natively support. To access devices, you must set additional device capabilities within the package manifest. For information on HID capabilities, see Microsoft's documentation.