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Unity Engine


Dispose()

Automatically reverts Handles.color and Handles.matrix to their values prior to entering the scope, when the scope is exited. You do not need to call this method manually.
읽는 시간 1분최근 업데이트: 22일 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void Dispose()