MaxImpulse
The maximum magnitude allowed for PhysicsWorld.ExplosionDefinition.impulsePerLength. Larger magnitudes have no useful effect because body speeds are capped each simulation step, so values are clamped into this range.
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Definition
- Type: Field
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public const float MaxImpulse = 100000