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Unity Engine

Unity Engine

points

The manifold points, up to two are possible. This is a read-only view of the points, so use the indexer on the manifold to change one during a pre-contact callback.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsShape.ContactManifold.ManifoldPointArray points { get; }