transform
The final transform the mover finished at. The transform rotation is always the same as the PhysicsQuery.WorldMoverInput.transform provided.
읽는 시간 1분최근 업데이트: 22일 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsTransform transform { get; }