WindInput()
Create a default PhysicsBody.WindInput. The PhysicsBody.WindInput.mask defaults to PhysicsMask.All so every attached shape contributes unless explicitly filtered out.
읽는 시간 1분최근 업데이트: 22일 전
Definition
- Type: Constructor
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public WindInput()