operator ==(AllocatorHandle, AllocatorHandle)
Evaluates if one AllocatorManager.AllocatorHandle is equal to the other.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Operator
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public static bool operator ==(AllocatorManager.AllocatorHandle lhs, AllocatorManager.AllocatorHandle rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the left-hand side's AllocatorManager.AllocatorHandle is equal to the right-hand side's. |