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Unity Engine

Unity Engine

SRPBatch

Sends batchable Sprites from the Tilemap in chunks to be rendered and can be batched using the Scriptable Render Pipeline (SRP) batching system.
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Definition

SRPBatch = 2

Remarks

Use this mode if you are using a Scriptable Render Pipeline (SRP) and want Sprites on the Tilemap batch with other related Renderers using the SRP batching system. If you are not using a SRP, this will fallback to the default dynamic batching pipeline.