기술 자료

Unity Engine

Unity Engine

GetVectorComponentCount(ParticleSystemCustomData)

Query how many ParticleSystem.MinMaxCurve elements are being used to generate this stream of custom data.
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Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public int GetVectorComponentCount(ParticleSystemCustomData stream)

Parameters

The name of the custom data stream to retrieve the curve from.

Returns

Type

Description

intThe number of curves.

Remarks