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Unity Engine

Unity Engine

Update(ControlContext, Pipe)

Called if you have subscribed to continuous updates from the control thread, or if there is data returned from the TRealtime counterpart.
읽는 시간 1분최근 업데이트: 21일 전

Definition

void Update(ControlContext context, ProcessorInstance.Pipe pipe)

Parameters

Remarks

This is guaranteed to be invoked before ProcessorInstance.IControl<TRealtime>.Dispose if there's any data that's been sent from ProcessorInstance.Pipe.SendData and suitable flags have been set in ProcessorInstance.CreationParameters.controlUpdateSetting.
Additional Resources: ControlContext.Manual.Update, UpdateSetting