length
If you know your length in advance, you should set it here. Otherwise it's assumed to end at some point in the future, if GeneratorInstance.ICapabilities.isFinite is set to true.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Property
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
DiscreteTime? length { get; }
Remarks
This value is ignored for GeneratorInstances that are not finite (ie. GeneratorInstance.ICapabilities.isFinite).