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Unity Engine

Unity Engine

linkedComponent

The component linked to this IAdditionalSettings object.
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Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Component linkedComponent { get; set; }

Remarks

Use this component as a target to apply the settings with SceneView.IAdditionalSettings.Apply(). This component reference is preserved when you copy and paste.