기술 자료

Unity Engine

Unity Engine

geometricMemoryGrowthStep

Heap memory growth factor.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static float geometricMemoryGrowthStep { get; set; }

Remarks

Advanced tuning option to control the growth step for the heap memory if geometric memory growth is enabled (Recommended default: 0.2). A growth factor of 0.2 means that the size of the heap is increased by 0.2 * currentHeapSize each time the heap needs to grow.