기술 자료

Unity Engine

Unity Engine

toCustom

Get the custom matrix defining how to transform from PhysicsWorld space to the custom world-space. NOTE: This is the inverse of the PhysicsWorld.TransformPlaneCustom.fromCustom matrix.
읽는 시간 1분최근 업데이트: 23일 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly Matrix4x4 toCustom { get; }