Unity Engine documentationScript ReferenceUnity.U2D.PhysicsPhysicsShapePhysicsShape.ContactManifold.ManifoldPointpersistedDid this contact point exist the previous step?읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Property Namespace: Unity.U2D.Physics Assembly: UnityEngine.PhysicsCore2DModule public bool persisted { get; }