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Unity Engine

Unity Engine

canEncroach

Allow cast shape proxies to encroach when initially touching. This only works if the radius is greater than zero.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool canEncroach { readonly get; set; }