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Unity Engine

Unity Engine

bodyTarget

The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.BodyUpdateEvent. This returns any implemented PhysicsCallbacks.IBodyUpdateCallback or NULL if not implemented or no target.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsCallbacks.IBodyUpdateCallback bodyTarget { get; }