기술 자료

Unity Engine

Unity Engine

mask

Category mask used to filter which attached shapes contribute. A shape participates iff (shape.contactFilter.categories.bitMask & mask.bitMask)!= 0. Defaults to PhysicsMask.All when the input is created via the parameterless constructor.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsMask mask { readonly get; set; }