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Unity Engine

Unity Engine

CopyTo

Copies all elements to a NativeArray<T>.ReadOnly or managed array of the same length.
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Definition

CopyTo(`0[])

Copies all elements to a NativeArray<T>.ReadOnly or managed array of the same length.
public void CopyTo(T[] array)

Parameters

array

The destination array to copy to.

CopyTo(NativeArray<T>)

Copies all elements to a NativeArray<T>.ReadOnly or managed array of the same length.
public void CopyTo(NativeArray<T> array)

Parameters

The destination array to copy to.