constantMin
Set a constant for the lower bound.
읽는 시간 1분최근 업데이트: 22일 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public float constantMin { get; set; }
Remarks
Useful when ParticleSystem.MinMaxCurve.mode is set to ParticleSystemCurveMode.TwoConstants.