memoryUsed
The total byte allocation used by the physics system.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public int memoryUsed { readonly get; set; }
public int memoryUsed { readonly get; set; }