transform
The final transform the mover finished at. The transform rotation is always the same as the PhysicsQuery.WorldMoverInput.transform provided.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsTransform transform { get; }