shapeTargetA
The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.ContactEndEvent.shapeA. This returns any implemented PhysicsCallbacks.IContactCallback or NULL if not implemented or no target.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsCallbacks.IContactCallback shapeTargetA { get; }