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Unity Engine


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Script Reference

Unity Engine


Manual

Sets the Composite Collider geometry to not automatically update when a Collider used by the Composite Collider changes.
읽는 시간 1분최근 업데이트: 24일 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Manual = 1

Remarks

Use this enumeration value to set the Composite Collider geometry to only be able to be updated manually when a Collider used by the Composite Collider changes.
Call CompositeCollider2D::GenerateGeometry to manually update the Composite Collider.