Init(VisualElement, IUxmlAttributes, CreationContext)
Initialize the traits.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.UIElements
- Assembly: UnityEditor
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
Parameters
VisualElement that will be created and populated.
Bag of attributes where the data comes from.
Creation context, unused.