Unity Engine documentationScript ReferenceUnityEditorUnityEditor.ShadersShaderBuildSettingsShaderBuildSettings.KeywordOverrideInfokeepInBuildDetermines if this keyword is kept in the build, or stripped as if it was never declared.읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Field Namespace: UnityEditor.Shaders Assembly: UnityEditor public bool keepInBuild