BottomLeft
Sorts tiles for rendering starting from the tile with the lowest X and the lowest Y cell positions.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
BottomLeft = 0
Remarks
The TilemapRenderer will iterate through tiles by the next higher X value first before tiles with a higher Y value.