InPrefab
Unity imports materials as sub-assets.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
InPrefab = 1
Remarks
Materials imported as sub-assets are read-only and can only be modified after they are extracted.
Additional Resources: SpeedTreeImporter.SearchAndRemapMaterials.