기술 자료

Unity Engine

Unity Engine

Managed

Unity manages progress indicators. When a domain reload happens, the system cancels tasks that support cancellation, and removes their progress indicators. This is the default for progress indicators started from C#.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Managed = 8