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Unity Engine

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Unity Engine

Physics

The changes which require colliders to be rebuilt for physics.
読み終わるまでの所要時間 1 分最終更新 20時間前

Definition

Physics = Replaced | Transform | ColliderType

Remarks

Test against this to ignore changes that cannot affect collision, such as a tile being recolored. This includes a new animation frame of a tile whose animation has TileAnimationFlags.UpdatePhysics.