RenderTargetBinding
Constructs RenderTargetBinding.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
RenderTargetBinding(RenderTargetIdentifier[], RenderBufferLoadAction[], RenderBufferStoreAction[], RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction)
Constructs RenderTargetBinding.
public RenderTargetBinding(RenderTargetIdentifier[] colorRenderTargets, RenderBufferLoadAction[] colorLoadActions, RenderBufferStoreAction[] colorStoreActions, RenderTargetIdentifier depthRenderTarget, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction)
Parameters
Depth buffer to use as render target.
Load action for the depth/stencil buffer.
Store action for the depth/stencil buffer.
RenderTargetBinding(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction)
Constructs RenderTargetBinding.
public RenderTargetBinding(RenderTargetIdentifier colorRenderTarget, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthRenderTarget, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction)
Parameters
Color buffers to use as render targets.
Load actions for color buffers.
Store actions for color buffers.
Depth buffer to use as render target.
Load action for the depth/stencil buffer.
Store action for the depth/stencil buffer.
RenderTargetBinding(RenderTargetSetup)
Constructs RenderTargetBinding.
public RenderTargetBinding(RenderTargetSetup setup)