ドキュメント

Unity Engine

Download Unity

Unity Engine

forceSource

The source which is used to calculate the centroid point of the effector. The distance from the target is defined from this point.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public EffectorSelection2D forceSource { get; set; }