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LoadAllAssetsAsync

Loads all Assets contained in the AssetBundle asynchronously.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule

LoadAllAssetsAsync()

Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync()

Returns

Type

Description

AssetBundleRequestAsynchronous load request. Use the AssetBundleRequest.allAssets property to get the loaded assets once the operation completes.

Remarks

Additional Resources: AssetBundleRequest.allAssets

LoadAllAssetsAsync<T>()

Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync<T>()

Returns

Type

Description

AssetBundleRequestAsynchronous load request. Use the AssetBundleRequest.allAssets property to get the loaded assets once the operation completes.

Remarks

Additional Resources: AssetBundleRequest.allAssets

LoadAllAssetsAsync(Type)

Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync(Type type)

Parameters

type

When specified only main or visible objects that derive from the provided type are returned.

Returns

Type

Description

AssetBundleRequestAsynchronous load request. Use the AssetBundleRequest.allAssets property to get the loaded assets once the operation completes.

Remarks

Additional Resources: AssetBundleRequest.allAssets