ドキュメント

Unity Engine

Download Unity

Unity Engine

SkipDynamicBatching

Whether dynamic batching should be used when rendering multiple objects that share the same material. Useful on hardware that does not support instancing.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Removed. SkipDynamicBatching is obsolete.
public static bool SkipDynamicBatching { get; set; }