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Unity Engine

Apply(string, InteractionMode)

See: PrefabOverride.Apply().
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public override void Apply(string prefabAssetPath, InteractionMode mode)

Parameters

prefabAssetPath

The path of the Prefab Asset that the override should be applied to.

The interaction mode for this action.

Remarks