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unloadUnusedAssetsOnSceneLoad

Unloads unused assets after loading a scene in single mode in the Editor or exiting Prefab Mode. Disabling this can improve performance if you do not rely on assets being unloaded at that time.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool unloadUnusedAssetsOnSceneLoad { get; set; }