unloadUnusedAssetsOnSceneLoad
Unloads unused assets after loading a scene in single mode in the Editor or exiting Prefab Mode. Disabling this can improve performance if you do not rely on assets being unloaded at that time.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool unloadUnusedAssetsOnSceneLoad { get; set; }