SelectedLocale
The currently selected locale, or null when none is selected.
読み終わるまでの所要時間 1 分最終更新 8時間前
Definition
- Type: Property
- Namespace: Unity.Localization
- Assembly: UnityEngine.LocalizationRuntimeModule
public static Locale SelectedLocale { get; set; }
Remarks
Reading this returns the active locale, falling back to LocalizationSettings.ProjectLocale when no explicit selection has been made. Setting it changes the locale and raises LocalizationSettings.SelectedLocaleChanged. The value is stored as a locale code, so the assigned locale should be one of the LocalizationSettings.AvailableLocales. Setting it before initialization finishes takes priority over the LocalizationSettings.StartupSelectors, which are then not evaluated.